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Thread Statistics | Show CCP posts - 128 post(s) |

Obil Que
Star Explorers Reckoning Star Alliance
358
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Posted - 2015.11.04 15:26:38 -
[1] - Quote
Additional items to look at
- When probes first launch they are centered on the sun, it is very difficult to drag the probes off the sun unless you are fully zoomed in because the interface keeps grabbing and dragging the name of the sun. Labels should not be draggable UI elements. Same applies to the tiny probe "markers" that are possibly visible.
- The sides of the probe box (not the arrows) are very difficult to grab relative to the current "old map". You have to operate at a significantly deeper zoom to accurately grab the box. This makes it harder to properly position your probes when you need to be zoomed out more to see your target sphere.
- Scanning window does not pan with right mouse button held down. It snaps back to center making it impossible to use this as a means to move the map around.
I gave up last night after fighting with the interface for 10-15 minutes and went back to the old map. If I have time soon I will try to record a session of me scanning out a wormhole and then repeat it using the new interface to show the differences.
EDIT: Can you also take a peek and see if you can make probes center on the sun whenever you enter a new system. Currently when I move from WH to WH, the probes start centered on their last location which, given the AU variance between systems, could be far removed from the actual system objects. Not a big deal, just a little issue. |

Obil Que
Star Explorers Reckoning Star Alliance
358
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Posted - 2015.11.04 15:45:33 -
[2] - Quote
CCP Goliath wrote:Obil Que wrote:Additional items to look at
- When probes first launch they are centered on the sun, it is very difficult to drag the probes off the sun unless you are fully zoomed in because the interface keeps grabbing and dragging the name of the sun. Labels should not be draggable UI elements. Same applies to the tiny probe "markers" that are possibly visible.
- The sides of the probe box (not the arrows) are very difficult to grab relative to the current "old map". You have to operate at a significantly deeper zoom to accurately grab the box. This makes it harder to properly position your probes when you need to be zoomed out more to see your target sphere.
- Scanning window does not pan with right mouse button held down. It snaps back to center making it impossible to use this as a means to move the map around.
I gave up last night after fighting with the interface for 10-15 minutes and went back to the old map. If I have time soon I will try to record a session of me scanning out a wormhole and then repeat it using the new interface to show the differences. EDIT: Can you also take a peek and see if you can make probes center on the sun whenever you enter a new system. Currently when I move from WH to WH, the probes start centered on their last location which, given the AU variance between systems, could be far removed from the actual system objects. Not a big deal, just a little issue. 1. These can all be filtered in your Markers list at the top left of the Solar System map - use it to remove those popups you don't need. You can also make them less of an issue by turning down the pop-up sensitivity slider in the General settings menu. I did both of these things and it helped me immensely. 2. This is also a known issue, I just happened to log it after I compiled my post above :) 3. You mean the Solar System map? You have "Align camera to D-scan" selected, which blocks the panning functionality (camera paradigm, not something we can change). Unselect this for panning to work again. Reply to edit - I'll ask! 
Thanks. I loved the dscan feature so much I must've had it on :) Will give it another shot tonight.
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Obil Que
Star Explorers Reckoning Star Alliance
359
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Posted - 2015.11.04 16:32:16 -
[3] - Quote
Deridium wrote:In before this thread gets locked too because CCP can't handle the criticism or admit they are changing things that worked fine already.
Give us something we need like oh I don't know maybe Alliance bookmarks
I think we need to update the EVE Forum Bingo to include
"Complain about unrelated feature worked on by an unrelated team"
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Obil Que
Star Explorers Reckoning Star Alliance
363
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Posted - 2015.11.05 05:48:56 -
[4] - Quote
Thank you for the suggestions, I was able to scan a wormhole system with minimal deficiency from the old map with many of the items (belts, probes, etc) turned off. Couple comments on things to either reinforce what has been previously said or new observations:
- With the new scanning interface set to "not track camera" for d-scan, you cannot do a targetted 5% dscan by moving your POV in the new map and hitting a scan. It always scans where you camera is pointed. Thus, you have to enable the "dscan tracks camera" option to achieve the desired effect. Turning this on renders map panning useless during probe scanning so I'm finding I have to repeatedly turn on and off this feature in order to get the desired dscan and probing functionality I need. My POV on the new map with the camera track off should mean that dscan follows my map POV, not my camera.
- Signature dots need to be larger and brighter and circles need to be more pronounced (I believe you've noted this already) as well as the dscan sphere/cone being able to be hidden.
- Bounding boxes on most non-probe items are too big. Probes should always take precedence over other items
- The underline for probe percentage is too hard to tell if it is for the entry above or below. Go back to the fill method. I don't really see a reason to change this.
- Please review wormhole sounds while the scanning window is full-screen. In the past, you would not hear wormhole activations unless you exited and re-entered the map while on grid with a wormhole. This shouldn't be necessary. Non-fullscreen seems to work fine.
- Previously warped to wormholes no longer show the label "Unstable Wormhole" on the map without hovering. This was a key dscan targetting tool as those signatures would stand out from others making it easy to look for a decloaked ship on a wormhole. Combine this with the first point about dscan/camera behavior and finding a ship transiting a wormhole with the new map is significantly harder.
- It would be nice if highlighting a scanned signature on the map should highlight it in the results window
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Obil Que
Star Explorers Reckoning Star Alliance
368
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Posted - 2015.11.13 05:49:16 -
[5] - Quote
Goliath, not sure if this was reported yet but there seems to be a disconnect between the dscan angle when turning on and off camera align
Test:
1. Have map open. Turn camera align off (for example, to scan probes and pan window) 2. Close map. Open map 3. Turn on camera align 4. Set dscan to 5% and scan a planet with known tower with overview set to show towers and force fields
Here, quiet often, I do not get a hit
5. Close map 6. Open map 7. Repeat dscan to 5% at same planet
Now I do
It isn't 100% repeatable with the above steps but I can pretty consistently get it so that I'm dscanning a planet at 5% or 15% and getting no results. Close map, reopen, and then I get a hit on the same target. |
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